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There are two ways of directly entering math into MaplePrimes. The first is the <maple> tag. Any text between <maple></maple> tags will be interpreted as Maple syntax and be replaced with a 2D GIF image of that syntax.

For example, if you enter <maple>x^2/y^2</maple> you will get this image: x^2/y^2

Any Maple syntax will appear, so you can get complicated and enter this: <maple>sum(cos(x^2)/sin(exp(y)),x=1..infinity)</maple> which then appears as this image: sum(cos(x^2)/sin(exp(y)),x=1..infinity)

Note that Maple will perform some simplification on your Maple syntax, for example, <maple>2+2</maple> will become 2+2

You can also enter any math syntax using MathML. Any MathML tags will be replaced with a 2D GIF image of that MathML.

For example, this syntax:

<math xmlns='http://www.w3.org/1998/Math/MathML'>
<mrow><mo>-</mo>
<mrow>
<mrow>
<mrow><mfrac><mn>1</mn><mn>90</mn></mfrac><mo>&InvisibleTimes;</mo><msup><mi>h</mi><mn>5</mn></msup>
</mrow><mo>&InvisibleTimes;</mo><msup><mi>f</mi>
<mrow><mi></mi><mo>&ApplyFunction;</mo><mfenced><mn>4</mn></mfenced></mrow>
</msup>
</mrow><mo>&InvisibleTimes;</mo>
<mrow><mi></mi><mo>&ApplyFunction;</mo><mfenced><mi>&xi;</mi></mfenced></mrow>
</mrow>
</mrow>
</math>

Looks like this:


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